![]() ![]() The Nintendo Switch version of Oxenfree might be the very best way to play. Switch Impressions by Marty Sliva (October 5, 2017) ![]() The music adds to that feeling, often tinged with sadness, and together the art and soundtrack deepened my connection to a game all about human connections. The characters are also really small as a part of the art style, which made me feel like everything that was happening was much bigger than I was. Alex talks a lot about her memories of the island, so walking through a beautiful forest or in an eerie, crystal-filled cave made me as fond of her childhood haunt as she was. Slow walking isn’t conducive to exploring, but it does encourage admiring the gorgeous landscapes. I did replay it, though, and I enjoyed experiencing it with a fresh perspective. but in a game that’s focused on characters and how they interact, that sluggishness made me a little more reluctant to repeat this story than I’d have liked. That might be the point, and it’s one of Oxenfree’s strengths that it’s not overloaded with pointless things. ![]() I sometimes felt like I didn’t have enough to do. Long walks from area to area make sense because they leave room for important conversations, but walking often dragged on too long. However, Oxenfree’s pacing is strangely inconsistent. It’s a smart touch that’s consistently effective. Your companion might be in trouble, and how you react to that might affect how much they care for you at the end. Sudden time loops add mystery and urgency to conversations, and that urgency in turn furthers the development of the characters and their relationships, which are so integral to Oxenfree’s story. Time and AgainThe time-travel aspect of Oxenfree is fascinating enough on its own, but it’s excellent because of its effect on the characters and their dynamic. And, without spoiling anything, there’s also a neat social integration that makes time loops extra intriguing. A campfire appeared where there wasn’t one before, and then a soccer ball that I had trouble kicking. I’d be walking through Oxenfree’s island and talking somewhat casually, only to be torn back to an earlier point in time and notice things are subtly and unsettlingly different this time. “Time loops” warp the environment, reset conversations, and reveal the darker parts of the characters and their world. Creepy audio crackles through the radio, and then everything changes. Also, it is pretty replayable, you will know why when the time comes, and if you get to play the game.Oxenfree’s story progresses as you build and discover relationships with its interesting characters, but the clever twist is using a radio to tune into the supernatural side of things. If you are a fan of indie games, science fiction and a good script, this game is for you. This game is for people who enyoy a good well-written story above action, gunshots and violence. The characters are well thought and have more depth than some AAA Games out there, so kuddos to the developers. So, Oxenfree is basically a science fiction / thriller 2D side scroller it's basically a walking simulator, but the story and dialogues are so well written, it never gets boring. all of these offer something unique and beautiful, and Oxenfree does the same). I always try and play underrated / indie / not well-known games, because I've learned that most of these games have a lot to offer to us gamers (games such as Undertale, Dandara, Unruly Heroes, Iconoclasts, Forgotton Anne, Guacamelee, Hollow Knight, Pinstripe. The story develops after this I will not spoil the fun by saying anything else, only that it was a gaming experience unlike anything else I've played before. The story goes like this: five teenagers go to an island after "curfew" to mess around and get drunk in the beach only the main character (Alex) gets in touch with "something or someone" while messing around with her radio inside a cave. While playing Oxenfree I got the same feeling I get every time I watch Stranger Things the soundtrack, teenagers who are the main characters, the setting, the science fiction of it all. ![]() Such a bummer it was, because I could have experienced this game a lot sooner. I've been coming and going about buying this game, at times I was interested in it but right before I bought it I always got cold feet, and I don't know why. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |